Blender
I have a lot of experience in customizing and modifying purchased assets.
I can also create simple models from scratch. Here are some models created by me.
Perforce
Is my go-to version control solution for my projects.
Jira
Is my go-to project management solution for my projects.
Marvelous Designer
Is a software I really enjoy using but don't have a lot of experience with. I created the male and female clothing for Labrys with it. Textures were made in Substance Painter
Adobe Creative
I used Substance Painter to texture various models.
I used Photoshop for various texture work, art and mockups.
I used Premiere Pro to edit in-game videos such as tutorial popup, also the Steam trailer for Labrys.