Self driven technical game designer with strong scripting skills. 

I designed, developed, published Labrys and sold over 6000 copies. Now working on a sci-fi co-op extraction game.

I discovered Unreal Engine in 2021 and developed a passion for it.
Without any prior background in development, I relied on discipline and drive to release my first game in Q4 2023. 

Through this experience I learned invaluable lessons in problem solving and project management.

Thank you for visiting my portfolio.